norns script reference
this script reference is a supplement to the complete norns API. here, you’ll find examples which explore single components of the API, which can be copied/pasted into your own scripts and manipulated for your needs. these examples assume familiarity with the scripting concepts covered in the norns studies.
to access the complete norns API, you can either:
- connect to maiden and navigate to
norns.local/doc
in your browser - visit the static API
commands
Module | Description |
---|---|
arc | Connect a script to a hardware arc |
audio (api) | Directly set system audio levels |
clock | Coroutine system which executes functions on beat-synced and free-running schedules |
controlspec | PARAM menu control constructor with presets |
crow (api) | Connect a script to a hardware crow |
encoders | Decipher the norns on-board encoders |
engine (api) | Register a SuperCollider engine |
gamepad | Connect a script to a gamepad controller |
grid | Connect a script to a hardware grid |
hid (api) | Connect a script to HID hardware |
keyboard | Decipher keyboard (typing, not piano) input |
metro | High-resolution time-based counter |
midi | Connect a script to MIDI hardware |
osc | Connect a script to OSC streams |
params | Create script parameters, displayed in the PARAMETERS menu |
poll | System polling for CPU, incoming/outgoing amplitude, and incoming pitch |
screen (api) | Draw to the norns on-board screen |
softcut (api) | Two audio buffers which can be recorded into and played by six individual voices |
tab (api) | Table utilities |
util (api) | Helpful utility functions |
lib/elca (api) | Elementary cellular automata generator |
lib/envgraph (api) | Envelope graph drawing module |
lib/er | Euclidean rhythm generator |
lib/fileselect | File select utility |
lib/filtergraph (api) | Filter graph drawing module |
lib/filters (api) | Value smoother |
lib/formatters (api) | PARAM menu formatter functions |
lib/graph (api) | Graph drawing module |
lib/intonation | Library of various tunings, including 12 tone and gamuts |
lib/lattice | Simple and extensible sequencers driven by a superclock |
lib/lfo | Single-clock framework for generating movement (beat-synced or free) inside of a script |
lib/listselect | List select utility |
lib/musicutil | Utility module for common music maths |
lib/pattern_time | Timed-event pattern recorder / player |
lib/sequins | Build and modify sequencers + arpeggiators |
lib/timeline | Sequence events in time |
lib/textentry | Text entry UI |
lib/ui | UI widgets module |
lib/voice | Experimental voice allocation module |
folder structure
Scripts are located in ~/dust/code/
, and are what make norns do things. A script consists of at least a Lua file but can additionally also contain supporting Lua libraries, SuperCollider engines and data.
myscript/
myscript.lua -- main version, shows up as MYSCRIPT
mod.lua -- alt version, shows up as MYSCRIPT/MOD
README.md -- main docs/readme
data/
myscript-01.pset -- pset, loaded via params:read(1) or via menu
lib/
somelib.lua -- arbitrary lib, imported via require 'lib/somelib'
some-engine.sc -- engine file
some-engine.lua -- engine lib, require lib/some-engine'
docs/ -- more documentation, won't be shown in SELECT
more-docs.md
basic script
-- scriptname: short script description
-- v1.0.0 @author
-- llllllll.co/t/22222
engine.name = 'PolySub'
function init()
-- initialization
end
function key(n,z)
-- key actions: n = number, z = state
end
function enc(n,d)
-- encoder actions: n = number, d = delta
end
function redraw()
-- screen redraw
end
function cleanup()
-- deinitialization
end
setting minimum required version
Each norns update brings new features, both for scripting and general usability. If you share a script which relies on the features of a particular norns update, you can specify a minimum version requirement which will display a message on the norns screen if the script is loaded on a previous version of the software.
To specify a minimum version required, set norns.version.required
to the YYMMDD value before the init()
of your script, eg:
-- minimum required version check
norns.version.required = 221214 -- can be a number or string, formatted YYMMDD
function init()
print('hello, welcome to the script')
end
If this script is loaded on a norns running software earlier than 221214
, you’ll see this on the norns screen:
error: version 221214 required
try 'SYSTEM > UPDATE'
And this will print to maiden:
### SCRIPT ERROR: version 221214 required
### try 'SYSTEM > UPDATE'
### or check for new disk image
libraries
Lua libraries can be used by using include("path/to/library")
, remember not to include .lua
in the library name.
local libraries
include()
will first look in the directory of the current script. This allows using relative paths to use libraries local to the script. For example, with the following structure:
myscript/
myscript.lua
lib/
somelib.lua
myscript.lua
can include somelib.lua
using:
include("lib/somelib")
third-party libraries
Third party libraries can be included using their full path starting from the ~/dust/code/
directory. For example, with the following structure in ~/dust/code/
:
myscript/
myscript.lua
lib/
somelib.lua
otherscript/
otherscript.lua
lib/
otherlib.lua
myscript.lua
can include otherlib.lua
using:
include("otherscript/lib/otherlib")
engine
Specify an engine at the top of your script, see the engine docs for more details.
engine.name = 'PolySub'
If you want to use an engine from another project make sure to install that project first. If the engine comes with an accompanying Lua file make sure to import it:
engine.name = 'R'
local R = require 'r/lib/r'
engine.list_commands()
shows the commands.
For example to set the command cutoff
to 500:
engine.cutoff(500)
To see a list of all locally installed engines:
tab.print(engine.names)
screen
The screen API handles drawing on the norns screen, see the screen docs for more details.
function redraw()
screen.clear()
screen.move(10,10)
screen.text("hello world")
screen.update()
end
metro
The metro API allows for high-resolution scheduling, see the metro docs for more details.
re = metro.init()
re.time = 1.0 / 15
re.event = function()
redraw()
end
re:start()
, starts metro.re:stop()
, stops metro.
paramset
The paramset API allows to read and write temporary data and files, see the paramset docs for more details.
A parameter can be installed with the following:
params:add{type = "number", id = "someparam", name = "Some Param", min = 1, max = 48, default = 4}
params:set(index, value)
, writes a parameter.params:get(index)
, reads a parameter.
system globals
Do not overwrite them. Doing so may break things.
System globals:
_G, _VERSION, assert, bit32, collectgarbage, dofile , error, getmetatable, ipairs, io, load,
loadfile, next, math, os, pairs, pcall, print, rawequal, rawget, rawlen, rawset, require,
select, setmetatable, tonumber, tostring, table, type, utf8, xpcall
Norns globals:
_menu, _norns, _path, _startup, arc, audio, cleanup, clock, controlspec, coroutine, crow,
debug, enc, engine, grid, hid, include, inf, key, metro, midi, mix, norns, osc, package,
params, paramset, paths, poll, redraw, screen, softcut, string, tab, util, wifi
devices
grid
grid.connect(n)
to create device, returns object with handler, see the grid docs for more details.
g = grid.connect()
g:led(x, y, val)
, sets state of single LED on this grid device.g:all(val)
, sets state of all LEDs on this grid device.g:refresh()
, update any dirty quads on this grid device.g.key(x, y, state)
, key event handler function.
arc
arc.connect(n)
to create device, returns object with handler, see the arc docs for more details.
a = arc.connect()
a:led(ring, x, val)
, sets state of single LED on this arc device.a:all(val)
, sets state of all LEDs on this arc device.a:segment(ring, from, to, level)
, creates an anti-aliased point to point arc - segment/range on a specific LED ring.a:refresh()
, updates any dirty quads on this arc device.a.delta(n, delta)
, encoder event handler function.
midi
midi.connect(n)
to create device, returns object with handler, see the midi docs for more details.
m = midi.connect()
m:note_on(value,velocity,channel)
, sendsnote_on
message.m:note_off(value,velocity,channel)
, sendsnote_off
message.m.event
, midi event handler function.
hid
hid.connect(n)
to create device, returns object with handler, see the hid docs for more details.
h = hid.connect()
osc
osc.send(to, path, args)
, sends osc event.osc.event(path, args, from)
handler function called when an osc event is received.
crone
contribute
contributions to the script reference are welcomed + we are very grateful for any assistance covering these topics.
have questions about how to contribute? please feel free to email help@monome.org
and we can collaborate!
many thanks to @fardles
(site) for building the reference pages for er
, fileselect
, musicutil
, textentry
, and ui
.