changes. travels. is open to possibilities.
norns is many sound instruments. it connects to grids, MIDI and other objects. norns lets you define its behavior with scripts and DSP.
past. present. future. norns is many tomorrows.
PREORDER is finished. we're extremely grateful for the overwhelming support. a third batch is tentatively expected to be available (and immediately shipping) by late august whereupon we will reopen ordering.
more details and media coming in the next weeks.
norns is a small, portable sound computer that dynamically runs scripts and DSP, such as:
these are just a few examples. scripts can be created or modified to completely alter the functionality of the system. we maintain a growing repository of scripts which means the machine will continue to have new possibilities.
norns is designed to be changed, encouraging customization and invention.
norns connects via WIFI where you can then use a computer to edit scripts through a web interface.
scripts are written in a simple programming language called Lua. scripts manage the keys and knobs and screen-- they're also where grids and midi and metronomes happen. scripts choose which sound engine to use and then control its parameters. sound engines are made with SuperCollider and are also fully customizable.
everything is stored internally. once editing is done, instruments just work when run from the onboard selector.
we've created tutorials to help get started. or you can just browse the library of prebuilt instruments.
norns was made possible with the support of a vibrant international community who have been enthusiastic to engage and share new explorations in instrument design.
norns is open source and continues to grow with the generous efforts of many contributors.
for a more detailed and conversational explanation of norns, see the slow unfolding introduction.