RANDOMS 1: RANDOM STATE (TR A) 2: RAND DIMINISHED NOTES (CV1) 3: BURST GEN (TR B) 4: DRUNK SLEWED VOLTS (CV2) 5: START/RESET LFO 6: 1/F MELODY GENERATOR (CV3) 7: (FROM TR D) 8: (FROM TR C) INS CORRESPOND TO OUTPUT JACKS BENEATH. PATCH TR C TO INS, AND TR D TO IN7 FOR LFO FUNCTIONS. PARAM KNOB SETS BURST RATE. #1 TR A TOSS #2 CV 1 N QT RAND 36 3 #3 Y ADD 200 RSH PARAM 4 TR.PULSE B DEL RAND Y : TR.PULSE B DEL RAND Y : TR.PULSE B DEL RAND Y : TR.PULSE B DEL ADD 40 Y : TR B 0 #4 Z V RRAND -2 2 CV 2 ADD CV 2 Z #5 T RRAND 10 10000 CV.SET 4 0 CV.SLEW 4 T CV 4 V 8 DEL T : TR.PULSE C #6 X ADD X RRAND -1 1 PROB 50 : X ADD X RRAND -2 2 PROB 25 : X ADD X RRAND -4 4 PROB 12 : X ADD X RRAND -8 8 PROB 6 : X ADD X RRAND -16 16 CV 3 N WRAP X 0 48 #7 T RRAND 10 10000 CV.SLEW 4 T CV 4 V 8 DEL T : TR.PULSE C #8 T RRAND 10 10000 CV.SLEW 4 T CV 4 0 DEL T : TR.PULSE D #M #I L A B : TR.TIME I 25 DRUNK 12 CV.SLEW 2 1000 TR.PULSE D CV.SLEW 3 5 #P 0 0 0 0 1 1 1 1 0 0 0 0 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0